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Showing posts with label art. Show all posts
Showing posts with label art. Show all posts

Friday, June 11, 2010

Famous Courtesans: La Dame aux Camélias

"Marie Duplessis (January 15, 1824 - February 3, 1847) was a French courtesan and mistress to a number of prominent and wealthy men. She was the inspiration for Marguerite Gautier, the main character of La Dame aux Camélias by Alexandre Dumas the younger, one of Duplessis' lovers. Much of what is known about her has been derived from the literary persona and contemporary legends."

"Marie Duplessis was born Rose Alphonsine Plessis in 1824 at Nonant-le-Pin, Normandy, France. Her father became her de facto pimp when she was about 12 years old. At the age of 15, she moved to Paris where she found work in a dress shop."

"Duplessis was evidently an extremely attractive young woman, with a petite figure and an enchanting smile. By the time she was 16, she had become aware that prominent men were willing to give her money in exchange for her company in both private and social settings. She became a courtesan and learned to read, write, and to stay abreast of world events so as to be able to converse on these topics with her clients and at social functions. She also added the faux noble "Du" to her name."

"Duplessis was both a popular courtesan and the hostess of a salon, where politicians, writers, and artists gathered for stimulating conversation and socializing. She rode in the Bois de Boulogne and attended opera performances. She also had her portrait painted by Édouard Viénot."

"Duplessis was the mistress of Alexandre Dumas, between September 1844 and August 1845. Afterwards, she is believed to have become the mistress of composer Franz Liszt, who reportedly wished to live with her. Throughout her short life, her reputation as a discreet, intelligent, and witty lover was well known. She remained in the good graces of many of her benefactors even after her relationships with them had ended."

"Marie Duplessis died of tuberculosis at the age of 23 on February 5, 1847. Two of her former lovers, Swedish Count Von Stakelberg and French count Édouard de Perregaux, whom she had briefly married, were by her side. Within a few weeks of her death, her belongings were auctioned off to pay her debts. Still, her funeral in Montmartre cemetery was said to have been lavish, and attended by hundreds of people."

"Dumas' romantic novel La Dame aux Camélias appeared within a year. In the book, Dumas became 'Armand Duval' and Duplessis 'Marguerite Gautier'. "

"Adapted for the stage, La Dame aux Camélias premiered at the Theatre de Vaudeville in Paris, France on February 2, 1852. An instant success, Giuseppe Verdi immediately set about to put the story to music. His work became the 1853 opera La Traviata with the female protagonist 'Marguerite Gautier' renamed 'Violetta Valéry'."

"In the English-speaking world, La Dame aux Camélias became known as Camille and sixteen versions have been performed at Broadway theatres alone."

information from Wikipedia

Monday, May 3, 2010

Places in Second Life: Athan Selidor

There are places in SL you go to hang out with friends. There are places you go to shop, or dance, or role play. And then there are places you go to to just be. To stand on a beautiful shoreline and breathe in a sunset, watch a wave crash on a rock, explore the corners of an ancient library. These are the beautiful places. The places that take your breath away, make you want to just stop and stare. Or sit and meditate. To, like I said, breathe. And be.



This is Athan Selidor. An island. An ancient building. A library of obscure wisdom. A refuge.

I was first shown this place by my dear friend, Draven. An artist and a builder, he has a talent for finding beautiful places in SL--and I am always delighted when he shows me some new place he has discovered in his travels.
There are many tiny islands in Athan, but one large main one. On that is the library. Or maybe it is a temple.

It has the feel of antiquity and peace that go with ruins, and yet it is not ruined. Balconies and galleries like a castle, even a tiny chapel in the bottom. Then again, castle, temple or library, what does it matter. 
It is what it is.

In the basement of the large building on the main island, is the library, Liber Obscurum. While visiting here I have met few people. One wandering vampire, and the man who tends the library, Talisein Llewellyn. 
If you have questions he will be happy to answer them. There are notecards about as well, with information on a number of arcane topics. Me, I like some things to remain a mystery. 

I like to think of this as an kind of abandoned Atlantean outpost. Perhaps a beautiful and wise people once lived and loved here. Then one day abandoned their paradise because  whatever serendipity that drove them pushed them in a different direction. 
I can almost see their ships pulling away, taking them to new horizons.
Will they return? Who can say. Only time and the tides can tell.

Tuesday, November 17, 2009

Bettina's Back -- Straight from the pages of Wagner James Au's New World Notes

Bettina's Back: Second Life's Art Maven Returns To Blogging, But Better Than Ever

Kikas_Babenco_plays_with_sharp.jpg.scaled.1000
When Bettina Tizzy announced she was suspending her NPIRL blog a few weeks ago, there was understandable sadness, for the woman near single-handedly catalyzed a metaverse art movement from hundreds of disparate talents. As it turns out, however, she's simply upgraded her blog into a better form:
Behold Bettina's new blog: Not Possible IRL - A Digital Shoebox
As that name suggests, it's a compilation of short and punchy posts (using Posterous), mostly devoted to art created in Second Life, but also OpenSim and other medium. Frankly I think it's a more ideal use of Bettina's tastemaking talent, than the old text-heavy, post-light blog. Though it's not even a fortnight old, it's already bursting with tasty posts. Just go forth and read already, and be sure to RSS on your way out.

Saturday, May 30, 2009

SL Places to Visit: Grendel's Children


Tsai at Grendel's Children
Originally uploaded by Tsai Jie
Grendel's Children is a gorgeous sim for the inner monster in all of us. Visit their elaborate series of skyboxes and see what a talented builder can do with sculpted prims.

Monday, June 23, 2008

Places to See in SL: the Garden of NPIRL Delights

It is almost too late, this being the last day for this incredible four sim exhibit of fantastic and surreal builds, but if you get time tonight you must go see The Garden of Not Possible in Real Life Delights in Rezzable (click here for the SURL). Loosely inspired by Hieronymus Bosch the Garden is a masterwork of multiple talented builders come together in one spot to create what the NPIRL Blog calls: ". . . not a routine build festival. In fact, it is the first time that such a large number of mostly well-known and well-regarded artists, architects, and scripters have come together to not only embrace and demonstrate art and architecture and landscaping that is 'not possible in Real Life'or NPIRL, but also to construct it around a theme so surreal that a similar effort could not be duplicated in Real Life."

Here is one small example: Last night Draven found himself in a representation of a Salvador Dali painting there! Here's on the left is the original Dali painting, "Crucifixion (Corpus Hypercubus)."
And below to the right is Draven posing on the build in the Garden (or as he put it: "Irish Catholic boy creates Franco-Celtic persona in virtual world and re-enacts The Crucifixion in a surrealist sort of way.") Yes, you too can become one with a piece of art--only possible in SL!

So come out and see the Garden tonight, it's your very last chance!

Tuesday, March 18, 2008

Adam Ramona's Seventeen Unsung Songs

Second life is primarily a visual treat, and so art in SL tends toward the fantastic, the improbable and the impossible. On the island of East of Odyssey, however, Adam Ramona--known in real life as Adam Nash, a 3D artist, performer, composer and programmer who uses online space (and sound) as a realtime performance medium--has taken the visual and integrated it organically with the aural and even the emotional in a sim-wide installation he calls Seventeen Unsung Songs.

Nash's installations use a combination of color, prim transparency, and scripting to make interactive art such as this complex piece: " Unsung Song #4: Mitosis." The central piece is an plant with a central shaft that responds to touch. Touch it enough and it ejaculates pollen which, if it falls into the cupped petals below, may turn into red eggs. The eggs hatch pink larvae which turn into blue bugs. Touch a blue bug and it falls to the ground as a blue transparent prim which begins to grow into a music tree, each square blue branch sounding a different chime when touched.




Another of Nash's complex pieces is "Unsung Song #16: Blue Sound Ground" a roadway made up of transparent blue prims, each of which sounds a different note when walked on by an avatar.

The notes range from percussive sounds to voices to melodious chimes. Multiple avatars walking on this road thus literally make a unique song of surprisingly harmonious tones.


The most amazing and perhaps disturbing of Nash's pieces is "Unsong Song #7: The Moaning Columns of Longing." Dr. Lisa Dethridge (Lisa Dapto) says in her paper on Nash's work:

The artist leaves less room for us to negotiate space around his highly interactive work, the Moaning Columns of Longing. This is perhaps the most mysterious and emotive of the works. Here artist toys deliberately with the “hot buttons” of love and pain that drive us all, especially those enmeshed in virtual affairs . . . In response to an avatar’s touch, tall, white columns spawn instantly with a phallic upward thrust. These gently swaying prims define themselves as artificial life forms that exist only in relation to a single, specific Avatar. They are exclusive and faithful to a fault.
The columns sway and ooze particles for joy or shrink and pine desperately when rejected. They communicate directly, challenging each owner/lover/user to prove their love and loyalty. In this giggly theatre of cruelty, the Avatar may choose to support and “love”, to ignore or even to abuse the artificial life form that is now virtually “theirs.” Like real life lovers however, the Moaning Columns make heavy demands on the avatar, challenging us to differentiate between real love and merely dizzy infatuation. Thus we earn what Nash wryly calls “an endless amount of chances to practice emotional responsibility.”


I have to admit that after three days of my "Column" moaning at me I couldn't stand it anymore and I let it die--if nothing else, Nash has reminded me in a very concrete object lesson about the dangers of emotional entanglement in SL. A lesson many of us need to learn. The Unsung Songs of Adam Ramona/Adam Nash are not your typical artistic builds, they are a multimedia treat and a closer look at in our own mirrors, and at our own obsessions, all rolled into one. Go visit East of Odessey and see for yourself.

Monday, February 11, 2008

Places in Second Life: Crescent Museum, guest post by Jhai Thorne

There are many galleries and museums in SL, but none that boasts such a rich history as the Crescent Moon Museum in FairChang Village. Owned and run by Tayzia Abbatoir, this museum has some of the most unique examples of the kind of art that is NPIRL (not possible in real life) and in such a large collection that the displays are changed on a bi-weekly basis. The Crescent Moon is also the oldest museum in SL dating back to 2004, when Ms. Abbatoir began collecting the works of the infamous builder Starax Statosky. Since August of 2007 is has been housed on FairChang Island in a grand ballroom build by Random Calliope, the famous jewelry designer who has placed his well-known Mata Hari's Jewelry Quest there.



When I visited the museum recently I was delighted by the wit of some of the exhibits, such as the multi-figured "Primolution" showing the evolution from prim to avatar by Stella Costello, and the ever-changing metallic puzzle, "Tricky #1, by Yoa Ogee, or the amusingly morose figure of "Sad Bob" by Red Levitt. By far, however, my favorite pieces on display were the series of Top Hats by Spiral Walcher. Each of these delightful whimsies is a tiny world of its own complete with a miniscule three-dimensional dioramic scene built inside. You can find everything in these hats from a factory complete with steampipes to a dinner table set in a wheat field.

Of course anyone who has toured the museum could not resist taking the Mata Hari jewelry challenge, and I am no exception. The challenge begins with a box on the mantelpiece over the fireplace. In the memorabilia box the quester will find many interesting photos and unsent postcards, notes from Margarete to Random, and a seashell brooch. You must read all the notecards and discover the tragic tale of unfullfilled romance of Random and the entertainer known as Mata Hari. Mr. Calliope has based this quest very cleverly on the story of the real Mata Hari, Margarete Zelle, who was shot by the French as a spy in October of 1917. Be careful when you try this challenge, Dear Readers, not to dismiss any detail you uncover as insignificant! Random Calliope has demonstrated not only a brilliant imagination here, but also that he has a remarkably romantic soul.
I was very fortunate while embarking on the challenge to encounter an attractive, albeit somewhat mysterious, man--a fellow quester who very helpfully demonstrated just how Random Calliope kissed Margarete after her performance in his ballroom, the current home of the Crescent Museum. This . . . um . . . kind gesture on his part led me to find the ring as well as the first few clues. Armed with that information I intend to pursue to the end this quest to find Margarete's jewelry and to, perhaps, meet my charming fellow quester once more. I shall endeavor to keep you posted on my . . . um . . . further adventures there.

In the meantime, take a trip yourselves to FairChang Island and discover the Crescent Museum, a place where so much of what is best about Second Life--art, music, dance, creativity, and romance--can be found.

Sunday, February 3, 2008

Song for Super Sunday: "This is a Message from Your Heart" Kina Grannis



Don't break me, I bruise easily
The source of both your love and misery
I am steady, beating endlessly
While you are dozing, dreaming pretty things
Lovely things
I don't work for free
Please take care of me

This is a message from your heart
Your most devoted body part
Taking blood and making art
This is a message from your heart
Pounding away into the dark
You could thank me for a start

This is a message from your heart
Don't hurt me,
I bleed constantly
My efforts leave me but flow back swiftly
My rhythm, soothing, like raindrops steady
On foggy windows when you gaze outwardly
Peacefully

I don't work for free
Please take care of me
Please take care of me

This is a message from your heart
Your most devoted body part
Taking blood and making art
This is a message from your heart
Pounding away into the dark
You could thank me for a start

This is a message from your heart
Everytime you sleepEverytime you eat
Everytime you laughEverytime you cry
Every time you love

This is a message from your heart
Your most devoted body part
Taking blood and making art
This is a message from your heart
Pounding away into the dark
You could thank me for a start
This is a message from your heart

for more of Kina's music: http://www.myspace.com/kinagrannis
See her video blog at: http://www.twoweeksforkina.com

Monday, December 3, 2007

Black Swan, The Lovers


Black Swan, The Lovers
Originally uploaded by Tsai Jie
Black Swan is a lovely sim that has some remarkable statuary, moving bridges, and incredible surreal art. At the center of the sim is this incredible Lovers statue which is over 100 meters tall. Another, called "Night Girl," comes to life when you touch her. The creator of this fantastic art is an avatar named Light Waves. Read more about Black Swan and other fantastic building going on in SL at the Not Possible in Real Life blog.